
Chris has been chipping away at Oidanoid for a while now and quite a few folk have had a play around with it before me. I’ll admit that it wasn’t for want of opportunity, it was just I kept forgetting because I’m completely rubbish.
Fortunately for me, I got thrown a link to the latest version yesterday, downloaded the thing, popped it onto the Steam deck and … yeah, go on then!
It’s a neat twin sticker very, very much more in the Minter vein than what I do and obviously, everyone knows that’s the correct approach to anything whatsoever. There’s a lot of Yak DNA to the game with its biscuits, flying text, and more chill Llamatrom vibes and that’s probably the first thing anyone will notice.
A bit of a play and that rather slips away as it reveals itself to be, and I piss you not about this, more Blue Jam than you’d expect any game to be. There’s a constant, calm but unsettling ambience to everything and sure, as far as I could tell nobody has put any lizards in my Steam deck, it still made for a pretty weird (in a very good way) experience.
And, you know, I do love a game that feels extra personal. Aside from some social media chats over the years I don’t really know Chris as a person but this is one of those videogame recipes where it feels like there’s only one person in the world who could make this the way it’s made and that’s my favourite thing in anything, ever.
So of course I had to give it a doodle. I love that stuff. Plus, you know, neon grids. I can’t help myself.
You can follow what Chris is up to over on the Blueskys. Go on.