Category: Words

  • 3d Don’t Die, Mr Robot

    I love it when a game I’ve been looking forward to turns out even better than I’d hoped. 3d Don’t Die, Mr Robot is even better than I’d hoped. I’m incredibly happy with this outcome.

    3DDDMR (because even tho the name is partially my fault, I am too tired to keep typing it out in full so often) is what happens when you combine cartoony Minter-esque visuals, Omega’s Every Extend style explosion chaining, the understanding that a videogame often needs fruit to be its best self and a cacophony of speech and things that go wub wub.

    Infinite States have taken a couple of prior shots at the game and I’ve been rather enamoured with all of them (and certainly felt pretty chuffed when one of the character unlocks in one of the elder DDMR games was mine and your favourite fishy chum, DRM), and this is the one where I feel like “yes, that’s it, nailed it” fully and completely applies. 

    The general gist of the game is that a bunch of hazards come swinging in at you, fruit drops onto the board and … it’s exploding fruit, yay! So, use the exploding fruit to chain explosions together to blow up some meany bad guys and score as highly as possible and (depending on the game type you choose) last as long as possible to do so. Don’t hit the baddies but do get close to do some grazing, if you dare.

    The results are a barrage of arcade bleeps, bloops, robot voices and pings, fruit puns, colours and fireworks everywhere, lasers and everything that’s good in videogames.

    Bluntly, I bloody love it. It’s out now. Also, “Lime Attack Mode”. Fuck me, get out and don’t come back until you’re ready to say sorry.

  • No Man’s Sky: Worlds II screenshots

    I haven’t had much of a chance to dig too deep into the latest No Man’s Sky update yet, what I have played so far looks incredible though. Every time I think “okay, that’s as good as this game is going to look now”, Hello pull a blinder and make it look even better.

    Just a few pics from my first bit of travelling through Worlds II. More in a short while, no doubt,

  • Die For The Economy, drawn by Rob

    I’ve done a couple of versions of this for Jeff to use but I had a very specific idea of how I would like a version for me and just me to look so I figured may as well tweak it to please myself.

    I’ve redrawn the main character, it’s still pretty close to the original sketch but I wanted to lose some detail for a more cartoony look. The maze is exactly the same because I’m just really happy with how that turned out. And to wrap it up, a less busy, brighter background.

    Stuff that makes for less striking box art but a nice enough standalone picture.

    Don’t forget you can buy the game for just a few Earth squids and it comes with the Rob seal of approval, as well as a picture or two from me.

    Grab on Steam or Xbox,

  • Cave Dave, drawn by Rob

    He’s Dave, and he does things in caves. I try not to ask what.

    Cave Dave. Dave, in a cave. Dave.

    Grab the game from Itch.io

  • Molecule Man, drawn by Rob

    For some reason, I’d managed to convince myself that Molecule Man had reviewed pretty poorly on release and that’s completely not the case! So, not sure where I plucked that particular thought from.

    Still can’t believe it only cost a couple of quid too. Great game.

    Molecule Man at Spectrum Computing

  • Sabre Man, drawn by Rob

    I can’t entirely explain why I’ve always had trouble accepting this is what Sabre Man looks like. It’s a perfectly fine design for him. Just my silly brain decided a long time ago it wasn’t right, for no particular reason either, and I’ve been stuck with that ever since.

    Sabre Wulf at Rare Gamer

  • Mister Tronic, drawn by Rob

    Mister Tronic was the occasional cover star and sometimes mascot of budget label Mastertronic during the eighties. He’s a bit older now but his suit still fits just fine.

    Mastertronic Archive

  • A Nintendo Switch 2 Design by Rob

    I’m still not sure what was going on in the run up to the official Switch 2 announcement as it was pretty obvious that everyone would end up with a Switch but bigger and newer. Still, there are worse things than fantasising about potential hardware.

    Personally, I’m just disappointed Nintendo haven’t actually fitted splooge tube tech.

  • Iridis Alpha, drawn by Rob

    I’m in love with orbs in games at the best of times and Gilby here is one of the best, what with his occult headwear and hooves.

    Iridis Alpha is also fantastic, which helps no end.

    More about Iridis Alpha than is entirely necessary.

  • Gerry The Germ, drawn by Rob

    Not the game I’d have chosen to head up my shift from budget to premium games but still, turned out better than Costa Capers by a country mile.

    And look, I know Gerry The Germ is far from the best game ever but I loved the little spikey, hairy, dude anyway.

    Gerry The Germ at Spectrum Computing